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the third technology that's difficult to test at present is the amd radeon rx vega 56 and rx vega 64. unlike nvidia's pascal architecture, amd's navi architecture is only in the form of discrete graphics cards, not the integrated gpu found in the new intel coffee lake-h series. that puts a lot of pressure on amd to demonstrate that its vega architecture is a legitimate competitor to nvidia's pascal in gaming performance. the rx vega 56 and 64 are the first vega cards to be released in the form of discrete graphics cards.
a few months ago, before the rx vega 56 and 64 were released, we found that amd had some trouble with the rx vega 56 and 64. the r9 fury x is still the most powerful consumer graphics card on the market, and the rx vega 56 and 64 are more powerful than the r9 fury x.
while it's difficult to test vr, gaming performance, and amd's rx vega 56 and 64 with the release of the rx vega 56 and 64, it's also difficult to test the performance of the rx vega 56 and 64 on the pc market. we simply don't have them in enough numbers to establish a valid market comparison. we just don't know how much demand there is for these cards. the rx vega 56 and 64 are also difficult to test because of the variety of different skus of these cards.
then there's the fact that there are a lot of new features that might be a benefit or a detriment. amd's new graphics cards are still a bit of a mystery. we don't know how well they work in tandem with the other parts of the system. is amd's new uvd/vce hardware better than nvidia's nvenc for video encoding will the rx vega 64 perform better than the titan x in ray tracing we simply don't know. 3d9ccd7d82